#ifndef U2_DEMO_APP_H
#define U2_DEMO_APP_H


#include "U2Framework.h"


class DemoApp// : public OIS::KeyListener
{
public:
	DemoApp();
	~DemoApp();
    
	void startDemo();
	
    /**********************@@@@@@@@@@@@@@@@@@@@@
	bool keyPressed(const OIS::KeyEvent &keyEventRef);
	bool keyReleased(const OIS::KeyEvent &keyEventRef);
     */
    
private:
    void setupDemoScene();
	void runDemo();
    
private:
	bool					m_bShutdown;
};


#endif 

